Sixth
graders at Wilson Middle School were challenged to design and create digital
posters of a chosen element from The Periodic Table of Elements using
Google Draw. Google Draw allows its’ users to collaboratively design
their element posters. Students were advised of the rubric
and each element poster was shared.
After creating their own unique QR
Code for each element, the students were able to embed them on the digital
table.
Sydney and Reese both
said, “This surely wasn't an individual project. We had a team that worked hard
together and completed this project as fast and precisely as we could.” Gabriel
and Jenna summed it up well, "We loved this project because we got to
learn facts about the Periodic Table of Elements in a fun way. We didn’t just
have to listen to the teacher talk, we got to create and learn at the same
time." They both agreed that next year's class should do this project.
"I think they’ll have fun," said Carson.
Mrs. Lindsey loves how Google tools make quick, effective collaboration and
communication a snap. “It frees more time to spend on teaching and
learning which makes this an ideal environment for the 21st century classroom,”
she stated. This
completed site was posted onto Mrs. Warren’s Moodle page to allow students to
access 24/7 for reflection and review.
1. Empowered Learner - Students leverage technology to take an active role in choosing,
achieving and demonstrating competency in their learning goals, informed by the
learning sciences. Students: a. Build networks and customize
their learning environments in ways that support the learning process.
b. Use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
b. Use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
2. Digital Citizen - Students recognize the rights, responsibilities and opportunities of living, learning and working in an interconnected digital world, and they act and model in ways that are safe, legal and ethical. Students:a. Engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices.
3. Knowledge Constructor - Students critically curate a variety of resources using digital tools to construct knowledge, produce creative artifacts and make meaningful learning experiences for themselves and others. Students:
a. Plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits.
b. Curate information form digital resources using a variety of tools that methods to create collections of artifacts that demonstrate meaningful connections or conclusions.
4. Innovative Designer - Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions. Students:
a. Select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
6. Creative Communicator - Students communicate clearly and express
themselves creatively for a variety of purposes using the platforms, tools,
styles, formats and digital media appropriate to their goals. Students:
a. Choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
a. Choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
b. Create original works or responsibly re purpose or remix
digital resources into new creations.
c. Communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.
c. Communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.
d. Publish or present content that customizes the message and
medium for their intended audiences.
7. Global Collaborator - Students use digital tools to broaden their perspectives and enrich their learning by collaborating with others and working effectively in teams locally and globally. Students:
a. Use
digital tools to connect with learners from a variety of backgrounds and
cultures, engaging with them in ways that broaden mutual understanding and
learning.
b. Use
collaborative technologies to work with others, including peers, experts or
community members, to examine issues and problems from multiple viewpoints.
c. Contribute
constructively to project teams, assuming various roles and responsibilities to
work effectively toward a common goal.
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