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Tuesday, April 20, 2021
Spring Bingo Challenge: Highlighting the Heroes
In an effort to help teachers sift through the barrage of technology tools and templates available to them, NISD's Instructional Technology team hosts an annual Spring Bingo Challenge (happening in 2021 from April 1-30). Throughout this time teachers, K-12 and throughout the district are challenged with a fun way to explore instructional technology tools (new and old) at their own pace and when it makes sense for them.
A major benefit to this challenge happening during the Spring semester is that school is still in session. Meaning, instead of bookmarking a bunch of exciting ideas during a Summer PD that we someday hope to use (we’ve all been this person), educators are able to implement their ideas with students in the moment, as they learn, and when they have the support of their team and instructional technologist should they need it. After all, there is research enough to support the fact that effective job-embedded professional development can have a positive impact on teacher practice. However, between breaks, benchmarks, standardized tests, and end-of-year celebrations it shouldn't come as a surprise that the Spring semester is also a wildly busy time of year for teachers.
And yet...
At the time of writing this, we are already halfway through this year's challenge and well into the Spring semester. Teachers are asked, as a part of the challenge, to share their learning on Twitter using the hashtag #NISDITBingo.
Teachers have too much on their plates.
They are teaching in a pandemic.
They are tripping over their to-do lists.
And yet, that hashtag is filled with teacher heroes.
#NISDITBingo is filled with dedicated educators who are committed to prioritizing their professional growth for the sake of their students. It's filled with those who are courageous enough to try something new, and who are determined enough to try it now -- today -- when it will impact these learners. That hashtag is filled with teachers who are learning by doing and who are sharing their successes.
The thing is -- change is hard. Pushing yourself to learn something new, especially while those around you talk about things coming to an end, is hard. So, yes. These teachers are heroes who deserve to be celebrated.
Highlighting the Heroes
Below are only a few "hero highlights" from the Spring Bingo Challenge. See all of the shared successes at #NISDITBingo.
Engaging Hooks with "Mystery Reveals"
As educators, we know the importance of grasping our learners early on in a lesson or unit. Creating a little mystery around a topic is a great way to get hook students and get them excited about their learning. When teaching her students how to compare fractions, Mrs. Kemper used a “Mystery Reveal” activity in Seesaw where students used a magnifying glass to reveal the fractions as they learn and work to solve the problems.
Thanks #nisditbingo! I would have never known that you can use this cute magnifying tool in seesaw! My kiddos loved comparing fractions with it 🔍 @Kel_Sanders @BeckElem pic.twitter.com/7TsBqhbCho
— Gabby Kemper (@MrsKemper3rd) April 7, 2021
If you don’t use Seesaw, don’t sweat it! Mrs. Herrera used a similar Jamboard template to engage her students in problem-solving and to review the math concepts they were working on.
Found this neat scratch off @JamboardEDU template through our #NISDITBingo today! Set it up for some division review! @Brit_Horn_IT pic.twitter.com/iKEfsU8fCG
— Alexandra Herrera (@Herrera_Class) April 6, 2021
Problem-Solving and Communication: Flipgrid
Mrs. Robbins creatively combined a Google document and QR codes with Flipgrid, a platform for video responses complete with a whiteboard. She cleverly created a problem-solving “flip escape”. For this task, students had to solve each math problem, scan the cooresponding QR code, and then entering a code word so they could share how they solved each problem in Flipgrid before they could unlock the next one.
Not only did she design an engaging, gamified learning experience for her students, but by integrating Flipgrid at each step, students were empowered with a voice and recognized for their success in learning, where they could both showcase and share their learning to an authentic audience of their classmates. Even better, because of her intentional planning students could collaboratively learn from one another along the way.
@Flipgrid is so great for learning from others. We loved doing this “flip escape” with proportions. Students had to solve, scan the code, and type the right answer in order to unlock the next problem and explain how they solved it. #NISDITBingo @ReneEgle @JNeiswender_TMS pic.twitter.com/Kx66hobStF
— Hillary Robbins (@1HillaryRobbins) April 6, 2021
In Mrs. Waddell's class, students were given the chance to lead a discussion through Doceri, an app for mobile educators. Not only did Mrs. Waddell's intentional use of this tool foster classroom communication and individual reflection, but it gave students a chance to practice leadership while learning.
Student led discussion on Doceri during Math today!! The kids think it is sooo cool when they get to use my iPad!!! #nisditbingo @Brit_Horn_IT pic.twitter.com/7fBzOx98RE
— Amanda Waddell (@AmandaW72515014) April 19, 2021
Assessment: Jamboard
Mrs. Mogg wisely tweaked a pre-made KWL template from Canva to use as the background in an interactive Google Jamboard. By moving the KWL graphic from a static Canva to the interactive Jamboard, she elevated the task. Students were engaged on a platform that let them collaboratively share their thinking.
I edited an Online Whiteboard Template on @canva to use as a background on @JamboardM. Students then filled out the KWL chart full of sticky notes about Insects. @BeckElem @NISDScience @Kel_Sanders #NISDItBingo pic.twitter.com/rrT5ROgZN7
— Paige Mogg (@MrsMoggsClass) April 20, 2021
Feedback: Bitmoji, Canva, Seesaw, & Autocrat
Feedback is a critical part of learning and should be timely, relevant, and specific. In a creative twist, Mrs. Weiss designed her own “digital stickers” in Canva using her Bitmoji. She then used her digital stickers to provide her learners with visual feedback in Seesaw. Similarly, Mrs. Washam took that idea a step further, using the audio tool to provide her students with verbal feedback that accompanied the sticker.
SeeSaw makes it easy to give feedback to each of your students by recording yourself on each of their slides. You can insert stickers as well! #NISDITBingo @Brit_Horn_IT pic.twitter.com/s4fLCZcLLr
— Mrs.Weiss (@mrs_weiss3) April 14, 2021
I LOVE @CanvaEdu, but had no idea it was so easy to make cute stickers! I just added this to a student’s @Seesaw activity to recognize their hard work! @Kel_Sanders #NISDITBingo Thanks @candytechideas for sharing great ideas! pic.twitter.com/h26dHm2oQn
— Jenn Washam (@Jenn_Washam) April 19, 2021
Critical feedback is important to learning, but positive feedback can go a long way in building relationships with students and parents. Using a Google Sheets Add-on called Autocrat, Mrs. Moggs was able to quickly and efficiently send home personalized, positive notes for each of her students. This is such a powerful way to easily celebrate students and communicate with parents while saving on time.
Using Autocrat in @googlesheets to send home a positive note for every student. It is delivered through their parents email as a pdf. It is an easy way to send a personalized notes home quickly! #NISDITBingo @BeckElem @Kel_Sanders pic.twitter.com/mHO5E2QNUL
— Paige Mogg (@MrsMoggsClass) April 14, 2021
Review: Flippity!
Mrs. Janese created an interactive game to help her students review their sight words using one of the templates provided on Flippity, which offers a variety of templates to easily turn a Google Spreadsheet into engaging activities. Then, she was able to easily and seamlessly link to the game through a Seesaw Activity so that her little learners could easily navigate to and participate in their learning task.
I’m like 🤩 and 😻 with @flippitynet and app smashed with @Seesaw using tiered sight words for different reading groups @Kel_Sanders @LakeviewBobcats #nisditbingo 🤯 pic.twitter.com/Z8I5VMhLxd
— Laura Janese (@lkjanese) April 8, 2021
Interested in exploring more? Want to put these ideas to use in your own classroom?
Northwest ISD’s BINGO Challenge is running from April 1-30, 2021. Anyone can play and participants can start learning at any time during the challenge. Get your own BINGO board here!
Monday, October 7, 2019
Ozobots for the WIN!


The Ozobots, specifically, have been kid tested and teacher approved as a way to promote critical thinking and problem solving. These codable robots can inspire students to design a path using color coded markers that demonstrate, imitate, represent, or even illustrate a particular concept. The sky's the limit with these tiny bots. Teachers have collaborated with the campus Library Media Specialist, Jenny Martin, and one of the campus GATES teachers, Shelly Moses, to design rich learning opportunities focused on content across grade levels.
Bulleted below are just some of the innovative ways the Ozobots have been integrated into classrooms over the last year:
- Science:
- demonstrating the sun and moon’s orbit around Earth; which then led to students exploring solar and lunar eclipses
- illustrating the phases of the moon
- representing the life cycle of a plant; from seed to flower
- modeling various types of weather
- Math:
- practicing the use of a number line for addition and subtraction
- identifying various ordered pairs on a coordinate grid; creating a path that would connect those points
- explaining the function of the hands on a clock as the minute hand moves around a path
- Language Arts:
- creating story mountains to show conflict in stories
- analyzing character traits and emotions on a story mountain
- sequencing a retell of a story; beginning, middle, and end
- Social Studies:
For more lesson inspiration check out the Ozobot lesson library portal and follow the Beck Elementary STEAM Lab on Twitter. Happy coding!
Monday, May 6, 2019
Philanthropy Partners: A Collaboration Between Elementary Schools
Click the image above to view Shark Tank presentation |
Click image to view the student created commercial |
Service learning projects are powerful learning experiences for all students. As Social Emotional Learning becomes a bigger focus throughout the district, these types of projects help students become responsible decision makers. They build social awareness, self-awareness, and relationship skills. They foster one’s personal well-being and the importance of self-management. They impact the whole child. For more information on other service learning projects happening at Beck Elementary, take a listen to the latest episode of the Bulldog Bulletin.
Final numbers from the campus donations will be posted to the blog upon the project’s completion. Please check back soon!
Monday, April 30, 2018
Pixel Art is "Completely Awesome"
As an introductory activity, Mrs. Pickett shared a template with students in Google Classroom. This template was created in Google Sheets and exposed students to conditional formatting. Their excitement was instant as they discovered that the empty template would soon contain a piece of their own creative art. Using these templated Google Sheets, it quickly became something that could serve as extension to the learning happening in math. Thinking about recent learning regarding fractions and decimals, students could be prompted to create a picture that was ⅓ green or .1 white. The possibilities were endless. This kind of higher level thinking merged their mathematical learning with creativity and problem solving.

One of the coolest parts of this process for Mrs. Pickett was the level of engagement and problem solving her students experienced. She saw value in learning about Google Sheets and knows this early exposure will certainly pay off in the real world for her students
Monday, December 4, 2017
Dear Future 4th Graders...
Initially, students worked in groups and were tasked with writing and solving original word problems that would require the use of their division skills. The group captain was responsible for composing the word problem, while other group members solved the problem and analyzed the remainder.
In preparation for making the instructional video, students were introduced to Aww App. The digital whiteboard allowed students the opportunity to practice solving problems on their Chromebook. The first day students spent time simply exploring Aww App and the available tools. The initial problems solved were generated by the teacher and students used applicable tools to solve the problem and justify their thinking. Aww App provides students with the ability to add text, images, and their own annotations with drawing and shape tools. Students utilized different tools throughout their exploration depending on need.
This project provided students with the opportunity to demonstrate several ISTE Standards for Students. The empowered learner “leverages technology to take an active role in choosing, achieving and demonstrating competency in their learning goals”. Additionally, the creative and global communicator strands were addressed as students published content for an intended audience and collaborated within groups in their classroom.
Monday, October 16, 2017
Constructing Concrete Connections
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Maslow's Hierarchy of Needs |
- 1.1: Apply existing knowledge to generate new ideas, products, or processes
- 1.2: Create original works as a means of personal or group expression
- 2.1: Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media
Monday, April 24, 2017
A Digitized Novel Study

Third graders at Beck Elementary recently completed their reading of The Miraculous Journey of Edward Tulane by Kate DiCamillo. Throughout the reading of this novel, students were tasked with maintaining a digital notebook that would document their discussions, experiences, and learning.
Students responded to the text in a variety of ways. Getting to know the key characters in the book provided students with the opportunity to analyze character traits that could be supported with text evidence. Beckett, in Mrs. Bell’s class, said, “using different apps, like the whiteboard app, helped us have evidence for our thoughts and allows us show response in pictures and drawing.” Digital tools, such as, the Aww App and Tagul were introduced to students as a way for them to share their thinking about the novel’s characters.


Monday, February 1, 2016
World of Research
While this project was fun, it was also challenging at times. "The hardest part was presenting the information and working with our table," said Sam. "We had to try to spell everything correct and everyone wanted to draw at one time without talking about their idea first," expressed Reed. They added, "We did rock paper scissors to decide who got to write first." Colbie and Morgan pointed out, "It was kind of hard working in a team. We were both managers for our team, so we had to give everyone something important to do." The essay was also challenging. Reed commented, "The first draft was challenging because we had to have a hook and write about all of the things that we learned."
All of the students enjoyed using Shadow Puppets to make their video. "I like picking out the photos for the shadow puppet video and working with the special effects," said Sam. "We used smiley faces, snowflakes, stars, and other emojis to make the video more fun for others."